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ΔημοσίευσηΘέμα: HEREDITAS LIBRARIUM   HEREDITAS LIBRARIUM I_icon_minitimeΠεμ 28 Μάης 2009, 17:47

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A Hero Is An Ordinary Individual Who Finds The Strength To Persevere And Endure In Spite Of Overwhelming Obstacles

Η GW αποσυρει ιστοριες και στατιστικα χαρακτηρων κατα καιρους
Για το σκοπο αυτο, στο συγκεκριμενο χωρο θα βαζουμε τις ιστοριες, τα στατιστικα και σχεδια ή φωτογραφιες χαρακτηρων απο ολα τα παιχνιδια Warhammer (40K,Fantasy,Mordheim κ.α.)
Θα ειναι η πρωτη βιβλιοθηκη χαρακτηρων στην ιστορια των forums του warhammer!! study

WARHAMMER

-FANTASY BATTLES

--BRETTONIA
---Repanse De Lyonesse (330pts) http://wizbangs.parks.officelive.com/Documents/Special-Characters-Bretonnia.pdf
---Baron Odo d'Outremer (110pts)
---Roland le Marechal (65pts)
---Tancred, Duc de Quenelles (275pts)
---Bagrian, Abbot of La Maisontaal (370pts)
---Bertrand the Brigand (must be deployed with "Hugo le Petit", "Gui le Gros", a standard bearer, a musician and 5 Bowmen for 175pts/may add additional Bowmen at the cost of 7pts each)
---Hugh le Petit (must be deployed with "Bertrand the Brigand", "Gui le Gros", a standard bearer, a musician and 5 Bowmen for 175pts/may add additional Bowmen at the cost of 7pts each)
---Gui le Gros (must be deployed with "Bertrand the Brigand", "Hugo le Petit", a standard bearer, a musician and 5 Bowmen for 175pts/may add additional Bowmen at the cost of 7pts each)
---The Black Knight of Mousillon, the Knight of the Perilous Lance (140pts)
---Tristan le Troubadour (204pts - must be deployed with "Jules le Jongleur" at the cost of +65pts)
---Jules le Jongleur (65pts - must be deployed with "Tristam le Troubadour" at the cost of +204pts)
---Reynard le Chasseur (100pts)
---Groffet (must be deployed with "Reynard le Chasseur" at no additional cost)
---Griffe (must be deployed with "Reynard le Chasseur" at no additional cost)
---Armand d'Aquitaine (245pts)
---Jasperre le Beau, the Dragonslayer (255pts)
---Bohemond 'Beastslayer', Duke of Bastonne' (275pts)
---Amalric of Gaudar (160pts)
---Louen Leoncouer, King of Bretonnia
---The Green Knight
---Morgiana, le Fay Enchantress
---Suliman le Saracen

--BEASTS OF CHAOS
---Gorthor the Beastlord http://www.geocities.com/warhammermalta/Chaos/champs/morghur.htm
---Morghur, Master of Skulls
---Khazrak the One-Eye

--DAEMONS OF CHAOS
---Azazel, Prince of Damnation (575pts) http://wizbangs.parks.officelive.com/Documents/CDM-Azazel.pdf
---Dechala, the Denied One (355pts) {thanx Corum!} http://wizbangs.parks.officelive.com/Documents/CDM-Dechala.pdf http://www.kabay.arc.net.au/slaanesh.htm
---Epidemius
---Skulltaker
---The Masque, Eternal dancer of Slaanesh

--WARRIORS OF CHAOS
---Be'Lakor, The Dark Master (650pts) {thanx Arkham!}
---Crom the Conquerer (230pts) {thanx Arkham!}
---Harald Hammerstorm, "Harry the Hammer" (365/more than 365pts when fighting against Vampire Counts or Tomb Kings) {thanx Arkham!} http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1450019_Harry_the_Hammer_Rules_and_Background.pdf
---Kholek Suneater (???pts) {thanx Arkham!}
---Sigvald the Magnificent (???pts) {thanx Arkham!}
---Galrauch, First of the Chaos Dragons
---Archaon, The Everchosen
---Wulfrik the Wanderer

--HIGH ELVES
---Dragon Prince Imrik of Caledor
---Eltharion
---Stormwing
---Prince Tyrion, Defender of Ulthuan
---Malhandir
---Teclis, the Loremaster
---Alith Anar, the Shadow King of Nagarythe
---Caradryan, Captain of the Phoenix Guard
---High Elf Korhil, Captain of the White Lions

--WOOD ELVES
---Ariel: Queen of Athel Loren (600pts) http://wizbangs.parks.officelive.com/Documents/WoodElves.pdf
---Skaw the Falconer (175pts)
---Othu the Owl (must be deployed with "Skaw the Falconer" at no additional cost)
---Naieth the Prophetess (170pts)
---Thalandor (460pts)
---Gwandor the Black, (must be deployed with "Thalandor" at no additional cost)
---Qwarr (unknown)
---Grathgol (unknown)
---Lothlann the Brave (219pts)
---Sceolan of the Oak Glades (142pts)
---Durthu the Treeman (450pts)
---Scarloc (149/168/187/206/225/244pts)
---Wychwethyl (186/204/222/240/258/276/294/312/330/348/366pts)
---Gruarth the Beastmaster (129pts)
---Naestrahan
---Naestra and Arahan. The Sisters of Twighlight
---Orion, King in the Woods


---Wood Elf Drycha, Branchwraith

--DARK ELVES
---Brides of Khine, The Hag Queens of Nagaroth /The Six Sisters of Darkness http://members.tripod.com/Szaman2/Hagqueens.htm
___Crone Hellborn of Ghrond
___Vandess of Har Ganeth
___Nephli the Sea Witch of Clar Carond (200pts)
___Seraphine the Shadow of Hag Graef (190pts)
___Gorgotha of Karond Kar (230pts)
___Hag Sorceres Morathi
---Beastlord, Rakarth Dragonrider (470pts) http://wizbangs.parks.officelive.com/Documents/DE-Rakarth.pdf
---Black Dragon Bracchus (must be deployed with "the Beastlord Rakarth of Karond Kar" at no additional cost)
---Malekith, Witch King
---Dark Elf Hero Malus Darkblade
---Dark Elf Hero Lokhir Fellheart
---Shadowblade, Dark Elf Assassin
---Mengil Manhide

--DWARFS
---Dwarf Engineer Guildmaster, Burlock Damminson (235pts) http://wizbangs.parks.officelive.com/Documents/DW-burlok-damminson.pdf
---Gotrek Gurnisson (313pts - must be deployed with "Felix Jaeger" at the cost of +162pts) http://wizbangs.parks.officelive.com/Documents/gotrek-felix.pdf
---Dwarf King Kazador of Karak Azul (425pts) http://wizbangs.parks.officelive.com/Documents/DW-king-kazador.pdf
---Dwarf Runelord Kragg the Grim http://wizbangs.parks.officelive.com/Documents/DW-kragg-the-grim.pdf
---Dwarf High King Thorgrim Grudgebearer
---Dwarf Master Runelord Thorek Ironbrow
---Dwarf King Alrik
---Dwarf Queen Helga
---Dwarf Thane Josef Bugman
---Malakai Makaisson
---Drong the Hard
---Long Drong
---Dwarf Slayer King of Karak Kadrin, Ungrim Ironfist
---Garagrim Ironfist
---Dwarf King Thangrim Firebeard
---Dwarf Kallad Stormwarden
---The White Dwarf

--LIZARDMEN
---Lord Kroak, Venerable Relic-Priest, Deliverer of Itza (600pts) http://www.scribd.com/doc/13498982/Lizardmen-7th page 60 of pdf
---Lord Mazdamundi, Lord of the Solar-City, He "that rides the Horned Beast" (620pts)
---Kroq-Gar, Ancient Scar Leader, Last Defender of Xhotl (635pts)
---Chakax, the Eternity Warden, prime Guardian of Xlanhuapec (335pts)
---Gor-Rok, the Great White Lizard, the Scarred One (215pts)
---Tehenhauin, the Prophet of Sotek (250pts)
---Tetto 'Eko, Astromancer of the Constellations, the Beholder (255pts)
---Tiktaq'To, Master of Skies, the Eye in the Heavens (315pts)
---Oxyotl, survivor of Pahuax (160pts)
---The Ancient Scar-Leader Kroq-Gar, Saurus General of Xhotl
---Grymloq
---Tichi Huichi

--OGRE KINGDOM'S
---Overtyrant Greasus Goldtooth
---Skrag the Slaughterer

--ORCS AND GOBLINS
---Azhag the Slaughterer
---Gorbad Ironclaw
---Grom the Paunch of the Misty Mountain
---Skarsnik. Lord of the Eight Peaks
---Gobbla
---Wurrzag, Savage Orc Shaman
---Grimgor Ironhide
---Borgut Facebeater
---Ruglud

--SKAVEN
---Skaven Grey Seer Thanquol
---Bone Ripper
---Skaven Deathmaster Snikch
---Skaven Plague Lord Skrolk
---Skaven Plague Lord Throt the Unclean
---Plague Lord Nurglitch
---Ikit Claw
---Warlord Queek

--TOMB KINGS
---Tomb King Settra
---High Queen Khalida

--VAMPIRE COUNTS
---Pietr von Carstein (390pts)
---Zacharias the Everliving
---Mannfred von Carstein, Count of Sylvania
---Konrad von Carstein
---Vlad and Isabella von Carstein
---Otto von Drak the insane
---Jerek von Carstein
---Fritz von Carstein
---Hans von Carstein
---Constantin von Carstein
---Mehlinger von Carstein
---Onursal, the second foremost of the Hamaya
---Nagash, the Father of Necromancy
---Heinrich Kemmler Lichemaster
---Krell Undead Lord
---Neferata, the Vampire Queen

--THE EMPIRE
---Valten, Sigmar Reborn (215pts) http://wizbangs.parks.officelive.com/Documents/Young-Valten.pdf
---Thyrus Gormann, Grand Master of the Bright Order (479/500/549/570pts) http://wizbangs.parks.officelive.com/Documents/thyrus-gormann.pdf
---Felix Jaeger (162pts - must be deployed with "Gotrek Gurnisson" at the cost of +313pts) http://wizbangs.parks.officelive.com/Documents/gotrek-felix.pdf
---[b]Valmir von Raukov, the Elector Count of Ostland (259/280pts) http://wizbangs.parks.officelive.com/Documents/elector-ostland.pdf
---[b]Marius Leitdorf, the (thus far) last Elector Count of Averland
(259/280pts) http://wizbangs.parks.officelive.com/Documents/elector-averland.pdf
---Aldebrand Ludenhof, the Elector Count of Hochland (239/260pts) http://wizbangs.parks.officelive.com/Documents/elector-hochland.pdf
---[b]Bruno Schepke, Warrior Priest of Sigmar
(98pts)
---The Grand Theogonist Volkmar the Grim
---Emperor Karl Franz
---Deathclaw
---Balthasar Gelt
---Kurt Helborg, Grand Marshall of the Reiksguard Knights
---Ludwig Schwarzhelm, the Emperor's Standard Bearer
---Luthor Huss, Prophet of Sigmar
---Lumpin Croop
---Jerek Kruger, Grand Master of the Knights of the White Wolf
---Count Martin von Krieglitz of Stirland
---Grand Count Alberich Haupt-Anderssen of Stirlland

-FANTASY BATTLES CAMPAIGN: CRISIS IN MARIENBURG (imperial year 2201) http://www.marienburgcampaign.com/downloads/special_characters.pdf

--THE SIGMARITE EMPIRE
---1) Arch-Lector Echard von Schoneck of Nuln (300/325pts)
---2) Baron Kaspar Oberholtzer II of Wissenland (180/195/201/230pts)
---3) Samuel Gurtsohn, "Sigmar's hunger" (160pts)

--THE EMPIRE OF MIDDENLAND
---1) Emperor Titus-Artur I of Middenland (180/195/201/230/380pts)
---2) Lucius Wolfram the Scarred of Middenland (220pts)
---3) Grim Joachim, the Grey Fox of Hochland (60pts)

--THE LEAGUE OF FREE TRADERS
---1) Zan Nagnoli, 'The Ironmonger,' Admiral of the Barak Varr Expeditionary Force (290/295pts)
---2) Rufas the Eccentric (350/365/371/400pts)
---3) Ludvik"The Prince of Salzenmund" Larusson (180/200/212pts)
---4) Jakob Rotenbaum, Alderman of the League of Free Traders (75/90/96pts)

--THE MARIENBURG ALLIANCE
---1) Emperor Philip III of Marienburg (220/235/241/270/420pts)
---2) Avermarshall Konig von Kuttenbach of Averland (225/240/246/275/425pts)

---3) The Infanta Maria of Magritta (200/215pts)

Η λιστα θα ενημερωνεται συνεχως και θα εμπλουτιζεται στο παρον κειμενο και οχι στη λιστα των μηνυματων, ωστε να γραφουμε ελευθερα τα σχολια μας
Τα links τα εχω περασει στο PC μου ωστε αν στο μελλον χαθουν τα site που φιλοξενουν τους παραπανω κανονες, να μη χαθουν οι πληροφοριες
Συντομα θα ελεγξω τους special characters που αναφερθηκαν στο αναλογο topic
Μακαρι να προσθεσετε και εσεις χαρακτηρες, γιατι ειναι παρα πολλοι!!!! HEREDITAS LIBRARIUM Copyofcopyofoldmanwriti


Έχει επεξεργασθεί από τον/την iatroblast στις Πεμ 15 Οκτ 2009, 17:22, 57 φορές συνολικά
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ΔημοσίευσηΘέμα: Απ: HEREDITAS LIBRARIUM   HEREDITAS LIBRARIUM I_icon_minitimeΠεμ 28 Μάης 2009, 17:50

( Αν θελεις κανε resize την εικονα )


Great work Smile Gief more infos ! me like!
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Registration date : 28/01/2009

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ΔημοσίευσηΘέμα: Απ: HEREDITAS LIBRARIUM   HEREDITAS LIBRARIUM I_icon_minitimeΠαρ 29 Μάης 2009, 13:59

Chaos
Crom the Conqueror

M:3

WS:9

BS:3

S:5

T:5

W:3

I:8

A:5

L:9



Crom is a Lord choice and if taken must always be your army' s General. He must be used exactly as represented here and may not be given additional equipment.

Cost: 230 points

Weapons :Crom wears Chaos armour and carries a sword , an axe and a shield.




Special rules :

Master of Chaos Undivided: Crom bears the Mark of Chaos Undivided and the vast majority of his troops celebrate Chaos in his puretest, undiluted form. An army led by Crom the Conqueror has the following special rules.

Units of Chaos Warriors or Knights bearing any Mark other than Chaos Undivided count as special units. Any unit of Chaos Warriors or Knights bearing any Mark other than Chaos Undivided which has been upgraded to Chosen counts as a rare choice.

Daemons of all types also count as rare units.

All Marauder and Marauder horsmen may have the Mark of Chaos Undivided for free. They may not be given any other Marks.

Immence Pride: Crom is a true warrior, a master of single combat.He has defeated many chieftains in single combat to gain leadership of their tribes, each victory increasing an already considerable pride. Crom must always accept a challenge if one issued.

The Way of The Warrior : The Conqueror is supremely skilled in many styles of fighting, be it with sword and axe, or sword and shield.

With his sword and axe, Crom is a whirlwind of destruction, his attacks striking with such power that his opponents are torn apart by the storm of blows. If Crom fights with a sword and axe then he gains +1 attack for an additional hand weapon as normal. In addition, if he fights with a sword and axe in a challenge, Crom may make an additional attack for each wounding hit he makes (before saving throws).

Crom uses his shield expertly, forcing his opponent back and blocking any attempt to launch an attack. If Crom fights with sword and shield he gets the normal +1 to his armour save for using a hand weapon and shield. In addition, if he fights with sword and shield in a challenge, any special rules applying to Crom' s opponent 's weapon are completely nullified; in other words his opponents always count as using a single hand weapon regardless of their actual equipment. This applies to both magical and mundane equipment.








Harry The Hammer http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1450019_Harry_the_Hammer_Rules_and_Background.pdf


Έχει επεξεργασθεί από τον/την Arkham στις Παρ 29 Μάης 2009, 18:02, 2 φορές συνολικά
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Αριθμός μηνυμάτων : 650
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Currently Playing : strip poker
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ΔημοσίευσηΘέμα: Απ: HEREDITAS LIBRARIUM   HEREDITAS LIBRARIUM I_icon_minitimeΠαρ 29 Μάης 2009, 14:11

nai ontos ! ixan vgalei rules gia ton Crom sto Storm of Chaos alla tora dn to vrisko oute kai ego !! alla exo kapia palia FAQ 8a psakso !!
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Registration date : 28/01/2009

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ΔημοσίευσηΘέμα: Απ: HEREDITAS LIBRARIUM   HEREDITAS LIBRARIUM I_icon_minitimeΠαρ 29 Μάης 2009, 20:12

Be ' Lakor, The Dark Master

Be ' Lakor uses up a Lord slot and a Hero slot, and may only be fielded in Daemonic Legions army list. He will always be the Army General.

Dark Master

M:6

WS:9

BS:0

S:5

T:5

W:5

I:9

A:5

L:10

Points: 650



SPECIAL RULES

Mark Of Chaos Undivided: Be ' Lakor counts as having the Mark Of Chaos Undivided.

Whispers od darkness: All enemies suffer -1 on all atempts to rally. Enemies within 6 '' of Be' Lakor suffer -1 to any Leadership- based tests they take (so an enemy within 6'' of Be ' lakor suffers -2 to rally!).

Night Wards: Any spells directed at Be ' Lakor will be Miscast on the roll of any double (if a spell is cast at him with Irresistible Force, it will be cast with Irresistible Force , then the wizard will suffer an immediate Miscast).

Eternal Terror: Be' lakor causes terror as described on page 81 of the Warhammer rulebook. However, so terrifying is he that a unit must take a Terror test every time they are charged or wish to charge Be ' lakor, or if he is within 6" of them at the start of their turn, even if they have already past a Terror test earlier in the game.

Shadow Shroud:
All enemy shooting aimed at Be ' Lakor , or any unit in his army, suffer -1 to hit.

[b]Insurmountable Rage :
At the start of each turn , Be ' Lakor must take a Leadership test - if this is failed . then he must charge an enemy if there is one in range that he can see. If there are no valid enemies for hime to charge , he must move towards the closest enemy model , stopping 1'' away from them if his movement would take him further. Be ' lakor may re-roll all his failed rolls to hit , but must always pursue fleeing enemies that he breaks in combat.

Daemonic : Be ' lakor follows the Daemonc rules on page 29 of the Hordes Of Chaos Armies book.

Large Target: As he is an enormous creature that towers over the battlefield, Be ' Lakor counts as a large target.

Fly: Be ' lakor is gifted with immense wings , allowing him to fly.



MASTER OF THE SHADOWS


Be ' Lakor is a level 4 Wizard . He knows the following spells:

Bolt of Dark Light .................................................... cast on 7+

The bolt is a magic missile with a range up to 18'' . If succesfully cast , it hits its target and causes D6 Strenth 5 hits .



Nightmare ..............................................................cast on 7+

This spell can be cast on an enemy unit visible to and within 24'' of Be ' lakor, and witch is not engaged in close combat . If succesfully cast , the unit immediately takes a Panic Test . Units Immune to Panic are immune to the effect of this spell.


Curse of the Dark Master.........................................cast on 8+
Remains In Play

This can be cast on an enemy unit anywhere on the battlefield, even if engaged in close combat . If succesfully cast , all models in the unit suffer a penalty of -1 to alla their rolls to hit (both shooting attacks and close combat attacks).

Once cast , it remains in play until dispelled , or undil Be ' Lakor chooses to end it (which he can do at any time ) attempts to cast another spell or is slain.

Fog of Death ............................................................cast on 10+

Each enemy unit on the table suffers D6 Strenth 3 hits , randomize as per missile hits.

Be 'Lakor has only a limited control over the nightmarish cratures he has summoned, so the casting player must roll a dice for each of is own units (excluding Be ' lakor himself or the unit he is with ). ON A 1-3 nothing happens , on a 4-6 the unit is affected by the spell exactly like an enemy unit.

Coils of The Serpent..................................................cast on 12+

This can be cast on a single unengaged enemy model within 12'' of the caster (you can even pick a character inside a unit a war machines crew , or choose to hit the the character or monster/chariot he is riding, etc).

The victim must immediatly take a Toughness Test . If failed the model is crushed to death (remember a roll of 6 is always a failure and models without Toughness value fail only on a 6). No armour saves or Ward saves are allowed.
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Αριθμός μηνυμάτων : 1328
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ΔημοσίευσηΘέμα: Pietr von Carstein   HEREDITAS LIBRARIUM I_icon_minitimeΚυρ 31 Μάης 2009, 23:36

WARHAMMER FANTASY BATTLES

VAMPIRE COUNTS

Pietr von Carstein 390 Points

HEREDITAS LIBRARIUM M118221099060207169vcwi
M 6
WS 7
BS 5
S 5
T 5
W 3
I 7
A 4
LD 10

Vampiric Powers:
- Supernatural Horror
- Dark Acolyte
- Forbidden Lore
- Summon Creatures of the Night

Equipment:
- Sword (hand weapon)
- Walach's Bloody Hauberk
- Book of Arkhan

Special Rules:
- Undead
- Vampire

Supernatural Horror
The appereance of the Vampire reflects the evil in his
veins a thousandfold. The true horror of the Vampire is
open for all to see.


Pietr von Carstein causes Terror.

Dark Acolyte & Forbidden Lore
Long must one study to gain knowledge of the
netherworld, but time is of little concern to an
undying scholar.
All Undead creatures are steeped in Dark Magic, and
Vampires are no different. Some increase their powers
though years of study and practise.


Pietr von Carstein is a Lvl 3 wizard and
in addition to Invocation of Nehek knows
all of the spells from either the Lore of the Vampires or
any one of the Lores of Magic in the Warhammer
rulebook (except Lore of Life!).

Summon Creatures of the Night
Wolves and bats answer the magical call of the
Vampire, bolstering its forces.


The Vampire may use Invocation of Nehek to increase
units of Dire Wolves, Bat Swarms and Fell Bats beyond
their starting size and adds +1 to his casting roll when
casting Invocation of Nehek on these units.
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Chaos Warriors - Dechala the denied one (δηλαδή η στερημένη!!!)

Dechala, the Denied One..... 355 points

Profile M WS BS S T W I A LD
Dechala 8 8 7 5 5 2 10 5(6) 10

Weapons/Armour: Dechala wears Chaos armour and carries a multitude of swords.

Save: 4+ (chaos armour).

Mark of Chaos: Dechala bears the Mark of Slaanesh.

Hatred: Dechala hates Daemons of Khorne and any creature bearing the Mark of Khorne.

Dances of Slaanesh: Pick one of the following dances at the beginning of each of your turns. The effect applies until the beginning of your next turn.

The Praise of Slaanesh: Dechala is a -1 to hit in hand-to-hand combat or by shooting.

Dance of Destruction: Dechala gains +1 to all her to hit rolls.

Daggerdance: Dechala may deflect up to 3 of her opponent(s) attacks but each parry costs her 2 attacks during the same hand-to-hand combat phase. At the beginning of the hand-to-hand declare how many attacks she will parry and which enemies in base contact with her lose their attacks. Note this has no effect on special attacks like the "yell and bawl" attack of a giant, only against normal attacks.

Magic Items: Elixir of Damnation: If an opponent suffers an unsaved wound but is not killed, they cannot attack Dechala by shooting, in hand-to-hand, or casting any spells at her. Note this elixir has no effect on Undead or Daemons.

Many Arms: This Rewards allows Dechala to carry an extra weapon gaining +1A, giving her 6 attacks. This has already been included in her profile.
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Arkham
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Αριθμός μηνυμάτων : 347
Currently Playing : Fantasy Battles
Registration date : 28/01/2009

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Profile M WS BS S T W I A LD
Dechala 8 8 7 5 5 2 10 5(6) 10

Toubanaki h Dechala Very Happy
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θυμαμαι οτι ειχε S4 T4, αλλα αφου δεν εχω το παλιο βιβλιο πια, θα πιστεψω το ιντερνέτ Rolling Eyes
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Arkham
Knight
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Arkham


Αριθμός μηνυμάτων : 347
Currently Playing : Fantasy Battles
Registration date : 28/01/2009

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Sigvald the Magnificent

M:4

WS:8

BS:3

S:5

T:4

W:3

I:8

A:5

L:10


SPECIAL RULES
Eye of the Gods, Stubborn, Mark of Slaanesh.
Favoured Son: The ground reshapes itself to let Sigvald pass, and his feet float an inch above the world's surface. Sigvald may always march, and treats difficult or very difficult terrain as open ground. These abilities are conferred to any unit he joins.Supreme Vanity: Such is Sigvald's self-obsession that he will call his retainers to attend him with their mirrors even in the midst of battle, preening and murmuring compliments to himself as men plunge into battle all around him. To represent this, Sigvald has the Stupidity special rule.

Auric Armour: The Auric Armour is a sculpted suit of plate mail forged from ensorcelled gold. It confers a 1+ armour save (this includes Sigvald's mirrored shield) and the Regeneration ability.

Sliverslash: Prince Sigvald's sword is forged from a sliver of Slaanesh's own blade, and it moves like quicksilver. Sliverslash confers +2 Attacks and the Always Strikes First ability upon the wielder.
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Αριθμός μηνυμάτων : 1328
Τόπος : Faliro - Attiki
Currently Playing : Warhammer Fantasy (The Empire), Magic the Gathering (casual), RISK Legacy
Registration date : 24/02/2009

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WARHAMMER FANTASY BATTLES

THE EMPIRE

Bruno Schepke, Warrior Priest of Sigmar 98 Points

HEREDITAS LIBRARIUM Copyofm3500639906020222
M 4
WS 4
BS 3
S 4
T 4
W 2
I 4
A 2
LD 8

Equipment:
Bruno wears heavy armour and carries a two-handed
hammer.

Special Rules:
Warrior Priest: All the rules that apply to Warrior
Priests of Sigmar apply to Bruno Schepke (see page 52
of the Warhammer Army Book: The Empire)
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Currently Playing : Fantasy Battles
Registration date : 28/01/2009

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Kai irthe h stigmh gia ton pio toubano special xaraktira Very Happy


Kholek Suneater

M:8

WS:8

BS:3

S:8

T:6

W:8

I:1

A:7

L:9


SPECIAL RULES
LARGE TARGET, IMMUNE TO PSYCHOLOGY, SCALY SKIN (4+) , TERROR, STORM RAGE

Ancient Pride: Kholek may never join units


Herald of the Tempest: During the shooting phase, choosen an unengaged enemy unit within Kholek' s line of sight and roll a dice. On a roll of a 2-6 a bolt of lightning hits the unit, inflicting D6 S6 hits. On the roll of a 1, the lightning hits Kholek.

MAGIC ITEMS

Starcrusher: Each unsaved wound Kholek inflicts is multiplied to D3 wounds.

Armour of the Storm
: Heavy armour. If any lightning based spells target a unit within 12'' of Kholek the spell's effects are redirected toward Kholek instead.
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Arkham
Knight
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Arkham


Αριθμός μηνυμάτων : 347
Currently Playing : Fantasy Battles
Registration date : 28/01/2009

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ΔημοσίευσηΘέμα: Απ: HEREDITAS LIBRARIUM   HEREDITAS LIBRARIUM I_icon_minitimeΔευ 30 Νοε 2009, 14:02

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iatroblast (t)
Spamlord
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Αριθμός μηνυμάτων : 1328
Τόπος : Faliro - Attiki
Currently Playing : Warhammer Fantasy (The Empire), Magic the Gathering (casual), RISK Legacy
Registration date : 24/02/2009

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Arkham έγραψε:
http://wizbangs.parks.officelive.com/characters.aspx


Mpeite mpeite mpeite !!!!

Ωρε παιχνιδια που θα κανουμε! cheers -ωραιος!-
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